- Cargo-Bot, first iOS game developed entirely on iPad
- Jules Verne’s Journey to the center of the moon in Review – The genius of Jules Verne in Space
- Straandlooper announces a gruesome slate of quirky new titles
Posted: 23 Apr 2012 02:23 PM PDT
On the surface, Two Lives Left’s Cargo-Bot looks like any other ordinary puzzle game, but beneath it all, it was created entirely on the iPad – making it the first iOS game programmed solely on an iOS device. Released earlier today, Cargo-Bot was made with Codea [$9.99], a touch-based programming app for the iPad.
Posted: 23 Apr 2012 05:55 AM PDT
Jules Verne is arguably one of the most prophetic tech visionaries of all time, second only to Leonardo DaVinci. His 20,000 Leagues Under the Sea predicted modern era submarines in amazing detail. From the Earth to the Moon, of course, looks a bit more naive these days describing the journey to the moon using a giant canon. On the other hand, modern-era rockets might be considered the same in spirit, if not in principal. Tetraedge and Microids however, decided to stay true to Verne's classic vision in their superb Jules Verne’s Journey to the center of the moon – Part 1/Part 2/Part 3.
Posted: 23 Apr 2012 04:17 AM PDT
As I was whiling away time on the beach on an unexpected vacation/team-building/business trip last week, a surprise piece of news dropped into the Mail app on my brand spanking new iPad 3. Straandlooper, the developers behind the hilarious and witty old-school adventure HECTOR: Badge of Carnage Ep1 (TMA Review) / Ep2 / Ep3, are hard at work on all new projects after the success of the trilogy (If you’ll recall, Badge of Carnage caused so much buzz in the adventure gaming scene that Telltale teamed up with Straandlooper to bring Hector to multiple platforms). Yes, projects as in plural – in fact, all 3 of them! For all you fans of the developer, check out the official details after the gap.
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